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Tekken 3 with strokes
Tekken 3 combos with entire ten full grasp KING technology
218.24.148 .* 1 floor Note: Bear, Panda, God,Lacoste Trainers 2011, true God,Womens Lacoste Arin Trainers, not ten wooden doll batter. fist left fist = A = B = C left thigh right leg = D way → ← ↑ ↓ character for the right time to subject (☆) star is the joystick back in what intention does not by that in rotate enter the investment and technology direction in front of the brackets for the input sequence is in parentheses later the break command. - Ling Xiaoyu: ↑ D AB [A + B] ACDDDA ↑ D ABDDB [A + B] ADB Paul Phoenix: ABC BABA DBA ABC ADB ADB A Juliet Zhang: BAAB CCC DD A BAAB CCB CBA BAAB CCB ADC Nina Williams [Anna Williams]: ABAB CCB ABD ABAB CCB ADC ABAB DCD BDC Yoshimitsu: DDBB DD AAAA ABA DDD AAAA ABA DBBB DAA ABA DDDA [C + D] Lei Wulong: ABA [C + D] [C + D] [C + D] AAB ABA [C + D] BAD ADD ; ABA [C + D] BAD ABC Hwarang: → D AB CDCD DD CD → C BB CDCD DD CD Mishima Heihachi: CBBDD ABABA CBBDD ADABD CBBDD ADABA Forrest. Lo: ACBB C ↓ CCC DD ACBB CCC DCD ; ABBA C ↓ CCC DD ABBA CCCC DCD ; pistol Jack: ↓ BAAA BABA [A + B] [A + B] ↓ BAAA BABA ↓ [A + B ] [A + B] AA DCD ABA ↓ [A + B] [A + B] ; AA DCD ABA [A + B] [A + B] Brian Foley: ← AB ADB ADB ; ← CDAB ADCC Kazama Ren: CBDC (A + D) BBAB BDDDDB (A + D) BA BDDDDB (A + D) ↓ (C + D) → → BABB CDD CBA → → BABB CDD ABA → → BADD BDCBA Eddie: DCDB DD (C + D) ( C + D) (C + D) [C + D] [C + D] KING [Baowang]: ABAAB DDDAC ; ABAAB DDDAA ABAA CCDCB [A + B] ABAA CCDDAA ; ABAA CCDDAC KING [King] arrest panthers technology: Six wrestling: first: (a): →,Womens Lacoste Trainers, BD ( B) or →, AC (A) (two): B + A + AB (keep a move on: If the trick is →, BD will use B; is →, AC on the use of A) (three): B + B + AB (can not get rid of) (four): CD + AB + ABD (B) ( five): A + B + CD + AB (can not get rid of) (six): B + A + C + D (B) second: (a): →, BD (B) or →, AC (A) (two): B + A + AB (keep a move on: if above a trick is →, BD ambition use B; is →, AC ambition use A) (three): B + B + AB (can not get rid of) (IV): CD + AB + ABD (B) (five): A + B + CD + AB (can not get rid of) (6): C + A + B + CD + ABCD (A) five with wrestling: first: (a): →,Lacoste Trainers, AB (AB) or horizontal movement in BD, grasp the front or side of the opponent (B) or, BD (B) (two): B + B + AB (can not get rid of) (three): CD + AB + ABD (B ) (four): A + B + CD + AB (can not get rid of) (five): B + A + C + D (B) second : (a): →, AB (AB) or horizontal movement in the B + D,Lacoste Prep CB Trainers, grasp the front or side of the opponent (B) or, BD (B) (B): B + B + AB (can not get rid of) (three): CD + AB + ABD (B) (four): A + B + CD + AB (can not get rid of) (five): C + A + B + CD + ABCD (A) third: (a): →, BD ( B) or →, AC (A) (two): B + A + AB (keep a move on: If the trick is →, BD will use B; is → , AC will use A) (three): CD + AB (A) (four): A + B + CD (not damage) (five): B + A + C + D (B) fourth: (a): →, BD (B) or →, AC (A) (two): B + A + AB (keep a move on: If the trick is →, BD will use B; is →, AC will use A) (three ): CD + AB (A) (four): A + B + CD (can not get rid of) (five): C + A + B + CD + ABCD (A ) four with wrestling: first: (a): →, AB (AB) or horizontal movement in BD, grasp the opponent front or side (B) or, BD (B) (two): B + B + AB (can not get rid of) (three): A + B + CD (A ) (four): B + A + C + D (B) second: (a): →,Lacoste Finham SPM Trainers, AB (AB) or horizontal movement in BD, grasp the front or side of the opponent (B) or, BD (B) (two): B + B + AB (not break) (c): A + B + CD (A) (four): C + A + B + CD + ABCD (A) third: (a): horizontal movement in BD, grasping the back of the opponent (can not get rid of) (two): CD + AB + ABD (B) (three): A + B + CD + AB (can not get rid of) (four): B + A + C + D (B) fourth: (a): horizontal moving BD, grasping the back of the opponent (can not get rid of) (two): CD + AB + ABD (B) (three): A + B + CD + AB (not break) (four): C + A + B + CD + ABCD (A) triple wrestling: first: (a): horizontal action in BD, grasping the back of the antagonist (tin not get rid of) (two): A + B + CD (A) (c) : B + A + C + D (B) second: (a): horizontal movement in BD, grasping the back of the opponent (can not get rid of) (two): A + B + CD (A) (three): C + A + B + CD + ABCD (A) AD fell to the floor cast: first: (a): → ☆ ↓ AD (A) (two): B + A + ABC (AB ) (three): B + A + C + ABD + ABD (A) second roll dragon wrestling [eighteen]: ( a): → ☆ ↓ AD (A) (two): B + A + ABC (AB) (three): AC + CD + DB + BA + ABC (B) third: (a): → ☆ ↓ AD (A) (two): AB + D + BD ( B) (three): D + C + D + CD + AB (can not get rid of) fourth: (a ): → ☆ ↓ AD (A) (two): AB + AB (AB) BC joint: first: (a): → ☆ ↓ BC (B) (two): AB + A + C + AB (AB) (three): A + C + D + AB + CD (can not get rid of) second: (a): → ☆ ↓ BC (B) (two): A + B + C + AB (A) third: (a): → ☆ ↓ BC (B) (2): AB + C + A + AC (B) ↓ → A: first: (a): ↓ → A (A ) (two): AB (can not get rid of) second: (a): ↓ → A (A) (B): AB + C + D + AB (can not get rid of) special grasping techniques: first: ↓ AB ABA A + B C + D second : ↓ AB C + D A + B A + B third: go to the opponent in front ← AB CD fourth: work to the opponent in front ← AB BD |
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