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Old 04-01-2011, 11:11 PM   #1
mill90771
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Default Knowledge of the game

Online game goes back 1969, when Rick. Buluo Mi for the PLATO (Programmed Logic for Automatic Teaching Operations) system, prepared a
section called Massachusetts Institute of years ago was born in the first computer game The first 32 people at the same time allow the online game, online game modes in this real-time strategy game in modern standard model released in .1975 role-playing game the graphical mud, 1999 年 4 months after the game on a phone upgrade, music fighter launched the earliest graphical MUD game m 90 of the most important online game mm only in the form of non-official server, you can say that this piece of virgin land was tremendous prospects for development, Brilliant Lager software with the August 1999, Xi-san and friends in Canada with Liangyu Yu in the preparation of January, days of summer set up technology companies. Six months later, days of summer on the development of an open the first domestic online game engine, and use the engine produced a generation of the ancient martial arts
background for the story online game . , for various reasons, the online game predecessors failed to develop.
2000 年 7 months, the first truly Chinese Network Graphics Mud on the game , with special historical conditions, elicit an attractive potential market impact of more and more companies
the direct cause of the online game market.
home country to play there so the first real understanding of online games and the difference between stand-alone game, > once again took over after the Lager, making the game be re-operations, and now by the Asian interactive operations. Although Taiwan has been the King of kings and October 11, 2006 to stop operations, but China has not closed on
Taiwan. Soft-World has followed, carrying the high and approachable South Korea at that time the popularity of the game is still very low (only stand-alone game, .
Pioneer

almost two games remained unchanged until today can be summed up in the South Korean game features: intuitive, approachable, picture quality, as well ... PK freedom.
2001 年 1 month, Beijing Huayi launched the era place. so far are considered classics.'s first turn-based online games, online games are the first charges in Japan of the Fourth World ).
2001 年 5 20 May, greatly reduced thereafter, but now seems to have a lot of people play these games.
2001 年 11 months, in 2001, the mainland online game R & D is carried out quietly, could not find a profit model of the NetEase started Journey online portal new profit growth point
long.
2001 年 11 months, near the end, an obscure little company began testing an in mainland China is not known online games. It is said several times that year to come to Korea mainland China, but it was all the big gaming operators
type agents do not want this online game, and finally only small companies that took this After a few months,
the company will write the history of an immortal online games legend, yes, this is a grand network of companies, but it's mm ,
2002 年 7 months, not in the best game of the series. whether the screen or the system, have been a number of senior players snickered. until today, was also puzzled why such a game can create such a profit?
fact, they ignore is this: the quality of online games level of performance not only from the client, as well as channels, services, business capacity the presence of these important factors. and legendary business success is the success of channels
and .2002 is the year of South Korean game Rounds, Legend became the 2002 South Korean game, or even synonymous with online games;
2002 年 6 months. the introduction of online game at South Korea's three major October, agent problem, Netease announced in 2004
game free operation, ceased operations in April 2005, Shanghai in March this year when the company announced that it will easily re-operations, is currently being beta;
online games in China, Japan, rare, but often for the boutique, Q-leader in the online game for;
Hong Kong and Taiwan, the successful, there are still
a group of servers running. Network Star second China online game research and development finally reached fruition in 2002, TQ Digital's launched in December 2002,christian louboutin spike heels, a strong national wind rhyme, imitation learning essential to the growth of the game producer;
European and American games, old masterpiece Europe is absolutely excellent game
potential, it does give a lot of confidence in the interaction between Ubisoft and Heaven, but unfortunately the game quality is not everything, the game always acclimatized in Europe and America. First, he
uphold the traditional character of the game in Europe and America, the game screen sharp shock effect, however, is complicated, because the game places great emphasis on teamwork, training of the Chinese Association of the early big game. Maken November 2002 Niece, 2003 closed in December, July 2006, South Korea ADSHARP company open Shadowbane Asia server, is in the beta phase;
the rapid development of online games in 2001, also ran for round battle in 2002, has been fighting immediately .2001 mainstream also were blown away by replacing the screen, 2002
may no longer favored in the network to bring the game extremely long development cycle of risk, firms choose ready-made games and advanced agent is fashionable South Korea and Japan a natural choice. But South Korean manufacturer Nippon
is not fuel-efficient lights, sowing time can help each other to jump out to grab the cake harvest time, in order to compete for profits, the domestic agents and foreign producers of become increasingly serious,
Shanda and Actoz disputes is the most typical example. can be expected, with the increase in online profits, Korean card we will be more severe phenomenon of the neck. this time, br> Journey to the West Let each player associated
Pina daydreams. But until finally measured, we can not wait to glimpse the leading edge into the server hope, they found a long wait, but is a sheep dressed in skins the ban .18 bloody long been deleted
lens clean, fantasy ######## and no part of it is the slightest, simply could not be more green the green, and the players
, at this time was achieved way back into the publicity in the skies. after a lot of games inspired by this, have taken a similar form of publicity;
2004. 03.18 free online games section;
2004.06.16 Magic, martial arts and even mentioned in the background the game mm will lead to a new change and improve the online gaming market hh (From 17173). Bi.
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