Quick Search


Tibetan singing bowl music,sound healing, remove negative energy.

528hz solfreggio music -  Attract Wealth and Abundance, Manifest Money and Increase Luck



 
Your forum announcement here!

  Free Advertising Forums | Free Advertising Board | Post Free Ads Forum | Free Advertising Forums Directory | Best Free Advertising Methods | Advertising Forums > Free Advertising Forums Directory > Miscellaneous Forums

Miscellaneous Forums This is a list of any forum that has a free advertising section but doesnt fit into the categories above.

Reply
 
Thread Tools Search this Thread Display Modes
Old 08-01-2011, 04:28 AM   #1
kw3kjkwk7
Sergeant
 
Join Date: Sep 2010
Posts: 17
kw3kjkwk7 is on a distinguished road
Default Stat and system changes for DPS death knights

We've known for a while that we were getting some pretty sweeping stat and gear changes in Cataclysm. The other day, the blues over at Blizzard put together a nice little post that outlined all the big points of the revamp. As you might expect, there are a few changes that DPS death knights are especially going to want to watch out for. Let's take a closer look at the changes that are most likely to affect the DPS death knight.
Attack Power: Attack Power will be completely removed from gear, to be replaced by agility and stamina. For the most part, this should have minimal impact on us, as the best death knight DPS gear already uses strength. That said, some death knights do end up using attack power gear just because they haven't seen a better drop, especially if you're a new 80 running, say, the coliseum or the Icecrown 5-mans. What this means is that if you have any attack power items laying around,cheap wow gold, you'd best get them replaced by strength gear before Patch 4.0 world of warcraft gold gets here.
Armor Penetration: Armor penetration will be gone from gear,aion kinah, to be replaced by haste and critical strike rating. Armor penetration is currently a pretty powerful stat for both blood and unholy death knights, and not completely worthless for frost death knights either, so chances are you have a decent amount of it on your gear. It'll be gone,cheapest aion kinah, but chances are we'll see it on mastery again anyway.
Haste: Haste will be reducing the cool down of our runes in cataclysm. The exact effect this will have on DPS should be interesting. Death knight DPS involves not only getting out attacks quickly, but efficiently as well. We have to make sure our weapons strikes fall on a target loaded up with diseases in order to optimize our DPS. Therefore, we'll need to determine if the haste allows our runes to cool down fast enough that we can get in extra strikes before our diseases need to be refreshed. It's going to take some math.
Mastery: Mastery is a wow gold new statistic that will show up on gear and will give you extra passive stat bonuses based on your class and spec. Of course, since death knights can tank or DPS in the same trees, we'll have to see how Mastery determines whether a buy wow gold death knight is tank or DPS. As far as what stats to expect here, it may differ a bit by tree, but I expect we'll see armor penetration, critical strike chance, and haste off our mastery. Whatever we get, the devs say they'll have more information on mastery for us soon.
Plate DPS Gear: It's worth noting that stamina and armor class are going to be bumped up for classes across the board. We should still be relatively non-squishy, but there will be less of a gap between us and,buy wow gold, say, a mage. It's also worth noting that wearing your proper armor class will provide a mastery bonus. This will probably just be icing on the cake for us, since only plate DPS gear will have the strength we need in the first place, but it's worth a mention.
Ratings: Combat ratings, such as hit and expertise, will not "cap out" as easily in Cataclysm. You'll see higher raiding tiers of mobs being harder to hit, for example. This should allow the developers more freedom to itemize, and should mean that all that hit rating off every other drop might actually be useful. On the more annoying side, this could mean we'll be missing our target a bit more with swings and spells,aion gold, which means more dropped rotations and less DPS. Again, though, we'll need more solid numbers to be absolutely sure.
Weapon Skill: I'm sure most of us old time death knights have our weapon skills all properly trained to at least the 390 skill range now, but for new death knights, this is going to be nice news: weapon skill is gone in Cataclysm. You'll be able to wield the weapons your class can wield without having to kill grey mobs for 2 hours. For everyone who had to skill up maces from 0 to wield their nice new Titansteel Destroyer, this one's for you.
--------------------------------------------------------------------------------
World of Warcraft: Cataclysm will destroy Azeroth as we know it. Nothing will be the same. In WoW.com's Guide to Cataclysm you can find out everything you need to know about WoW's third expansion. From Goblins and Worgens to Mastery and Guild changes, it's all there for your cataclysmic enjoyment.
kw3kjkwk7 is offline   Reply With Quote
Reply


Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off


All times are GMT. The time now is 05:16 AM.

 

Powered by vBulletin Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Free Advertising Forums | Free Advertising Message Boards | Post Free Ads Forum