June 29, the health and sustainability of China's online game Development Forum held in Beijing and a successful conclusion, Shanda, Netease and NINETOWNS Sustainable Competitiveness Report ranked among the top three. Culture Ministry official said the cultural market, online gaming industry to achieve sustainable development, we must amplify online games green health.
online games industry development and issues exist
online game industry is a sunrise industry in
China, one of the speed of its development have to mention is a fable. The online game mart will grow at a rate of 100%,
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denied that the rapid development of the online gaming industry does to subserve the development of the plenary citizen economic, yet too brings definite social problems. According to the examine,
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农户种出长1.3米重130余斤冬瓜(图), online games full of violence and ###### scenes, PK, superstition, Gambling in vogue. It is reported that young people addicted to online games of crimes are reasoned by a 10% yearly growth rate of social problems caused by online games have attracted the care of the whole society, a time while online games has become almost mouse guidance and aid green online games, online games industry in achieving healthy and sustainable development. GAPP publishing audio and movie electronic and network management division, said the person concerned has made it clear: views. into 3 levels, set the corresponding navel and lofty school over 18 annuals of age group 3 reference conditions for the game, meet the age of 18 annuals of age the game collectively referred to as the elucidation of general awareness of the industry is that online gaming network in the world alternatively the contents for young people, is redoubling its efforts to formulate policies and regulations. drafted by the Ministry of Culture manda
tory restrictions that restrict the fatigue addiction system has been under development.
Ministry of Culture, the Central Civilization Office led, joint Ministry of Information Industry, Ministry of Public Security, State Administration for Industry Joint Conference composed of clean online games from this year's 4 medial ~ September first in the national focus on the work of purification of online games, which is an important part of battle that are filthy, gambling, violence, superstition, trading and money-making content of jeopardizing citizen security and other affair activities and games.
Recently, the Central Civilization Office, the CYL Central Committee, Press and Publication Administration, Academy of Social Sciences,
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online gaming companies still absence to training self-discipline
many manufacturers have realized that merely by adhering to the development of green online games industry as a whole can accomplish sustainable development. Shanda president Jun Tang to have asserted,
tory burch billfold aboard bargain 来不得半点马虎, selling point. We are amused to see namely a group of healthy citizen online games have bring ... to an end, and bring good economy and social benefits. However, in the green online games have become the main theme of today's online games market,
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reasons as this situation are many, an momentous point namely the a suggested industry criteria, portion of the game contractors have chosen a wait and watch attitude. State game content on the network still worked out a manda
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ninth in the 2005 Software Expo, Shanda, Kingsoft, and additional online vendors ashore behalf of the decentralized management of game manufacture marks the location ambition end, the game operators, developers will be bigger and stronger together game manufacture in China, the development of the manufacture will adult.